![]() ![]() It was put in to allow you to reduce the increase from a metamagic feat. Editor’s Note Can I use this trait to adjust a spell’s effective level below the unmodified spell’s original level No. Heists, Herbalism, Hero Points for GMs, High or Low Magic, Holiday Edicts, Horrible Success, Terrible Rewards, Horrific Diseases, Horrific Madnesses. ![]() One of the better 'tricks' is a toppling magic missile, and we've got a thread specifically calling out its marginal utility. Magic Vine (mgc) / Wayang Spellhunter (rgn) - Choose one spell. You can have an empowered shocking grasp be a 0-level spell, since Empower is a +2. Second Edition Rulebooks Official Digital Toolset Online System Reference Downloads First. The role of Magus: More than a shocking grasp Stereotypical Magus holds a sharp scimitar. ![]() In combination, the two can indeed lower a +1 spell level adjustment metamagic to -1, which can indeed make a 1st-level spell a level 0 spell, which, for some classes including the Magus, gives it special properties unique to 0-level spells (like not getting used up when cast). Unlike Magical Lineage, Wayang Spellhunter was never errataed to prevent spell-level lowering. However, I tried to apply Shocking Grasp to Wayang Spellhunter and found that there was only one version of it listed in the wizards list. ![]() Metamagic Master) to allow the creature to prepare in (or cast using) a 2nd-level slot an intensified empowered shocking grasp.Unlike Magical Lineage, Wayang Spellhunter was never errataed to prevent spell-level lowering. When picked, Intensified still is applying it's +1 metamagic cost. Also finding that it seems to be clashing with Spell Focus and Spell Perfection. The spell is memorized in a 6th level slot and has a DC of 30. Treat your caster level as being two higher for all level-variable effects of the spell. Every time you gain an even level in the spellcasting class you chose your spell from, you can choose a new spell to replace the spell selected with this feat, and that spell becomes your specialized spell. Special: You can gain this feat multiple times. Just because the rules say something doesn't mean that is a good idea for your game. Running this trait in accordance with the rules makes it much more powerful than most other similar traits. You should consider denying it on the basis of game balance, or suggesting/allowing your other players to use similar exploits. Note as well that shocking grasp is one of the weaker options for this combination- it just does melee damage- and that every spellcaster can have at most one spell specialized in this way. If this build is likely to be overpowered, consider applying the errata to magical lineage to Wayang Spellhunter as well, as e.g. If it is within reason for your game, it is, in fact, RAW and can work fine. If it is underpowered, suggest the player also use a feat on Sacred Geometry(quicken spell) so they can do it as a swift action instead, or some other potent metamagic- Intensified Spell is particularly popular for a shocking grasp magus. ![]()
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